Gio_S
Guest
Hello, everyone.
the mirror command reproduces the selection, which in my case I care to treat only for 3dface entities.
mirror gives me a problem, because it turns me the order of the vertices, and it shakes me normal on the faces it creates.
In practice I would like to make a mirror that if it treats an a-b-c-d-tier face generates the new in the sequence for example in the a-d-c-b order. i.e., keep me the time order, or anti-clockwise, of the original entities.
I don't think of systems if I'm not Moroccan. the ideal would be to be able to at least select the new mirrored entities that then me process in manina.
I'd just need some ideas, then the code can develop it myself, thank you!
the mirror command reproduces the selection, which in my case I care to treat only for 3dface entities.
mirror gives me a problem, because it turns me the order of the vertices, and it shakes me normal on the faces it creates.
In practice I would like to make a mirror that if it treats an a-b-c-d-tier face generates the new in the sequence for example in the a-d-c-b order. i.e., keep me the time order, or anti-clockwise, of the original entities.
I don't think of systems if I'm not Moroccan. the ideal would be to be able to at least select the new mirrored entities that then me process in manina.
I'd just need some ideas, then the code can develop it myself, thank you!