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animated solidworks 2014 + camera change

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Good morning, gentlemen. starting from a set made as I can get to This is result? As we speak in the business field, all this is for exposure to customers and various fairs.
What could I support the solidworks to get close to the result of the video?
Would someone tell me when watching the footage that programs were used to make it?
Thank you.
 
more programs have been used to make Shimano change films. secure a 3d program type maya/3dsmax or similar for the part of rendering and animation, all retouched in post production with after effects(or similar) and various plug-ins. Make sure you stay with s.w.composer such a result is hard you can do it. Then it always depends on what video you have to show in the fairs. Now where I work to make this kind of footage there is a graphic studio.
 
This basically is a program to make mounting explosions. Maybe, being made on purpose is better than swx. where to try it is free? But it doesn't make the animation rendered as I want... or does it? from the video you don't understand.
more programs have been used to make Shimano change films. secure a 3d program type maya/3dsmax or similar for the part of rendering and animation, all retouched in post production with after effects(or similar) and various plug-ins. Make sure you stay with s.w.composer such a result is hard you can do it. Then it always depends on what video you have to show in the fairs. Now where I work to make this kind of footage there is a graphic studio.
I guess. But what can be done with swx? not so much for the costs, as for the time available and the ergonomics to use a single program already knowing a little how it works...also because I do not need - at the moment - to animate explosions of the machines, but to make a presentation rendered (then as similar as possible to the reality) based on a spatial overview of the assemblies.
I have already tried following a tutorial.. .the animation is discreet in realview...but if it activates the rendering of the film, besides taking 1.3 minutes per frame (1 second of film = 25 frames), after 12 hours rendering...the file did not open! swx 2015 exports to 4 poor formats, one older (and worse) than the other! if active uncompressed video, besides giving me video errors not even start from how heavy it is (using workstations of a certain entity on 20 seconds of film)
 
Compos works as 3dsmax and for this it is much lighter throughout the editing work of the model. I am also of the idea that it is easier to do it with composer rather than with solidworks. composer has excellent visualizations from the photorealistic point of view that in videos posted were not used. they are activated to see you flying, without waiting for rendering. the result does not have the same quality that you can get by rendering each frame but it is still good. if you have to make the speech does not change, even with 3dsmax or others it takes a lot of power of cpu and a lot of time. if you've made a case even in swx you can split the rendering work between multiple pcs in the same network, already this means it takes a lot of time and a lot of power.
for formats is not a swx problem, you should install codecs on your pc. Professional codecs are normally available for free to read fromati videos, while for writing are paid. here you should look for a bit and find a better codec than the default ones in windows.
 
Compos works as 3dsmax and for this it is much lighter throughout the editing work of the model. I am also of the idea that it is easier to do it with composer rather than with solidworks. composer has excellent visualizations from the photorealistic point of view that in videos posted were not used. they are activated to see you flying, without waiting for rendering. the result does not have the same quality that you can get by rendering each frame but it is still good. if you have to make the speech does not change, even with 3dsmax or others it takes a lot of power of cpu and a lot of time. if you've made a case even in swx you can split the rendering work between multiple pcs in the same network, already this means it takes a lot of time and a lot of power.
for formats is not a swx problem, you should install codecs on your pc. Professional codecs are normally available for free to read fromati videos, while for writing are paid. here you should look for a bit and find a better codec than the default ones in windows.
Wow, this is a Mr. answer! I didn't know that! I always thought that the thousand codecs I had served also for export! to understand the difference: the exported to solidworks always occupies 4gb. rebuilding it with handbrake, putting maximum quality and compression 10%....7 megabytes!!!! and the quality is obviously the same, while the original codec does not even read it vlc....
and here we come to the problems:
- solidworks export maximum film from 55 seconds. everything that lasts most truncates where he wants. Why?
 
and here we come to the problems:
- solidworks export maximum film from 55 seconds. everything that lasts most truncates where he wants. Why?
I can't answer you here, I don't really use the video function and I don't know. size both video rendering and those acquired from solidworks screen?
 

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