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attribute to restraint

mario cant

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I have already searched in the forum......but the topics viewed do not answer my question!
with expression <attribuire tratteggio="" un=""> I'm not referring to a sectional section as it could be a layer of a wall in the section.
but I am referring to a superfice (not dissected) as it could be a balconate, to which you want to assign a restraint (field) that indicates a floor.

Let's say that I have a balcony and that I want to assign, to its surface, a restraint to represent the presence of the floor, it is possible to do so... and how?</attribuire>
 
a) changing the "surface motif" in material properties
b) using the "region > sampling" command applied to the affected surface
 
I managed to create the restraint... with the hindsight...so it was not so complicated!

I have had a problem, that is:
with the > > detail > sampling command, I entered a deduction within an environment.
the problem is that if I use the wireframe display style the opening lines of the window are visible (fig 1).
if I change the display style in hidden lines the opening sign of the window is covered is not visible (fig 2).
I tried to solve the problem with the controls of the mode of modification of the sampling (fig 3) but the lines that indicate the opening of the window remain unseen.

Do I make mistakes in creating sampling or what???
 

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ps: the "problem" described the finder both in the window, as already described, but also in the lower door to the environment where the restraint is placed.
 
It's obvious you didn't understand how revit sampling works. what you have to do is not assign a "annotation" deduction but you have to change the dash to the material applied to the floor finish
 
Hello...
No... the procedure that has been described to me I happened to you!!! .... but mark it:
operating on the "surface motion" in the properties of the material you can not act on the individual environments at least that no more floors are created.....ossia

Suppose we want to attribute different (field) restraints to different environments, this implies creating for each environment a different floor and not a single floor, with obvious implications of time.

In this situation, how do we overcome the problem? ? ?
 
operating on the "surface motion" in the properties of the material you can not act on the individual environments at least that no more floors are created.... .
just as it happens in reality...if you want to use revit you have to stop thinking like a designer and start designing things as they would do in the yard.
what you call "time implications" are normal operations taking into account that at the end of the fair, when you need to know e.g. square meters and laying costs in operation of the floor finishing, you have all the info in drastically reduced times compared to cad 2d
 
in reality throw the loft for the whole floor, erect the inner walls and then ......... only then put the floor in the rooms.
create in every room/environment a different and distinct floor does not follow the logic of the yard..... and then if at a later time you decide to move the interior walls what happens??? you will have to reposition its floors as obvious consequence!!!!

wanting to follow your logic ... or better the logic allowed by revit .... then other question the floors where you interrupt them ....1) under the half-wall or 2) on the side (perimeter) of the same.....in case 1) the calculated surface will not be that actually put into operation, as in the executive reality the floor does not pass under the partition!! !in case 2) it is not possible to extend the only structural layer below the dividers.... in the vertical sections of the loft, below the walls, you will have a pastry ....or absence of loft!!!!
How do you solve these problems? ?

then other consideration .... about “laying costs in operation of floor finishing“How do you get .....with the abachi? ...... but if it is what it is known that the abachi are not an exact “science”!!!! Let's forget to plot an entire floor in n floors.

I don't want to make any arguments, but they rationalize logically and in this sense I come across issues of revit that I try to deepen.
problems for you experts are nice notes and maybe you have, over time, accepted and placed remedy with alternative solutions.... accepting its limitations.
 
in reality throw the loft for the whole floor, erect the inner walls and then ......... only then put the floor in the rooms.
create in every room/environment a different and distinct floor does not follow the logic of the yard..... and then if at a later time you decide to move the interior walls what happens??? you will have to reposition its floors as obvious consequence!!!!
Excuse me, but who forbids you to create a unique rough floor and n floors composed only by finishing? revit allows you and is exactly what happens in the yard!
If you know how to use revit floors, you also know how to make sure that the floor is repositioned again after this change.
wanting to follow your logic ... or better the logic allowed by revit .... then other question the floors where you interrupt them ....1) under the half-wall or 2) on the side (perimeter) of the same.....
how does the installation take place in the yard? on the perimeter? Well, stop on the surface of the wall. I don't see what the problem is.
in case 1) the calculated surface will not be that actually put into operation, as in the executive reality the floor does not pass under the partition!! !
what does not happen if you use raw loft and finishes using separate floors.
in case 2) it is not possible to extend the only structural layer below the dividers.... in the vertical sections of the loft, below the walls, you will have a pastry ....or absence of loft!!!!
How do you solve these problems? ?
idem as above with fries
about “laying costs in operation of floor finishing“How do you get .....with the abachi? ...... but if it is what it is known that the abachi are not an exact “science”!!!! Let's forget to plot an entire floor in n floors.
Why, instead, what you do with retini is an exact science? ?
 
verified...
the hypothesis to first create a single rough floor and then n floors composed only by the finish (ceramic) .... it works.
blocking the seconds on the surfaces of the dividers / tompagni will result in something, also, very detailed.
 

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