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glass surfaces in the process of rendering

RobertaPukka

Guest
Hello everyone, I am using it from a month autocad 2018 (but I believe that the question can also apply for previous versions).
for the study of my project I realized the 3d (external and internal walls, fixtures, stairs, therefore not a simple volumetric), applied the materials, set solar light, sky background and room to have specific views. when I start rendering the facade to which I applied the glass material makes me see the sky background and the contour of the generic base (a kind of plate) that I created for the study of the trend of shadows on the ground, and not the inside of the 3d. I thank in advance for the help :smile: 3d_2.0_materiali_prove_di_rendering-Temp0000.webp
 
edit the material and change reflectivity and transparency until you get the result you want.
 
edit the material and change reflectivity and transparency until you get the result you want.
hi, I can also change reflectivity and transparency but remains the problem that if you want to show what's inside I can't see it. I would like to use the same reflectivity and transparency and see the interior of the building.
 
Unfortunately the light parameters for interior and exterior are too different, you should have large windows to direct the sunlight inside, or insert some lights inside.
 
ah, then I try with internal lighting and if I don't get a decent result I will change the reflectivity and transparency of the material. thank you very much for the tips and good day:smile:
 

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