MassiVonWeizen
Guest
this is valid for creo, but not for solid.simple, activating them by name. the structure list is not drowned by the myriad of recordings of the actions occurred over time, the objects "point" are in a group created ad hoc and called to pleasure "tool".
being shared were automatically named with an index. f2,f3,f4 etc. to move them I do not have to write a "function", but just a double click on the f2, giving the command moves vertically of 11.1 mm.
the command remains in nesting for which by selecting f3 the option "returns previous shift"f3 salts of 11.1 aligning at odds with f2, clicking on the "reapp" box raises of another 11.1, only click , you see clearly the object that you move responding immediately to the command .
- solid requires a specific command to move the body
- solid does not store the value that is then re-existed
- in solid repeat for each body the move step of 11.1 would bring the shift functions to an exorbitant number that I am not calculating but I would say an 80in
- in solid move them all together-1 makes it impossible because the bodies that are initially numbered progressively are renamed by the name of the last function to dick; you should manually rename the bodies one by one to impose that they do not change. This adds work
Excuse me, but I think you can't give a hint by saying that it's a quick and simple thing without knowing how to behave or what commands should be used to do it on the reference software.
in fact passer1214 writesone is suitable for designing machines always different from each other, while the other is valid for serially analog machines with dimensional variations.
He certainly wrote it while we were already discussing the issue, but I always assume that the use of the software is to exploit its potential, so in a dynamic way, and not for what you already know, therefore in a static way. therefore my answers in this section are always, unless expressly requested, intended for parametric use.Such situations I fear will repeat, I think especially if I have to draw or design brakes ''a curly" of considerable length
Last edited: