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sconto 25% per spaceclaim (dm) + hypershot (rendering)

  • Thread starter Thread starter Matteo
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Matteo

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spaceclaim, software cad direct modeling 3d and bunkspeed hypershot, software for the realization of photorealistic rendering, are integrated in a single working environment up to the 2008 version of spaceclaim.

recently, and until the end of the year 2009, a sconto del 25% per chi acquista in bundle spaceclaim 2009 e bunkspeed hypershot hd. for those who order through caedevice are previewed additional discounts regarding the list prices.
[link to the list on the website caedevice][bundle presentation video][introduction to spaceclaim][rendering gallery made with hypershot][request for information

ps: I thank the forum for the space allowed by applying a 5% discount (not combinable with this offer) on the spaceclaim licenses for any purchases by registered users www.cad3d.it :finger:
 
matteo, that you know is in sight or forecast a version for mac of spaceclaim?
if you talk about it for a while, at the moment sc is developing the interface with the fem software (ansys, comsol, algor) and introducing small improvements in the modeler 3d (more than other "desired" expressed by the users) for which the version for mac will slip at least to the r6 (consider that sc 2010 is the release 5: it means wait more than a year, sono until January 2011)... http://www.spaceclaiming.com/forum/topics/spaceclaim-on-mac everything will also depend on the commercial success of integration with rhino, which being a tool for designers is often installed on mac.
 
Thank you, then it's almost safe that they'll be porting. once completed the transition of rhino on mac you will see.
 
Thank you, then it's almost safe that they'll be porting. once completed the transition of rhino on mac you will see.
Sure? an account is working on a dual-boot or virtualized system, an account is porting, and seeing spaceclaim videos, it seems to me that they use windows libraries in everything and for everything. At that point a real porting would be a very heavy job. For example, the "porting" of ug-nx is not really such, since it uses the x11 graphic server to work.
 
Sure? an account is working on a dual-boot or virtualized system, an account is porting, and seeing spaceclaim videos, it seems to me that they use windows libraries in everything and for everything. At that point a real porting would be a very heavy job. For example, the "porting" of ug-nx is not really such, since it uses the x11 graphic server to work.
Yes, exactly: sc uses win libraries heavily (among other things I tested sc2009 on view, seven and xp and it works correctly, only a small problem on seven, solved by stacking, eliminated in the next servicepack). sc leans directlyx and works very well also with video game cards (excellent performance at limited cost... I'm talking about commercials. ).

as to the "probability" of porting on mac: I believe that the user did not refer to the technical discourse as well as the possibility that it makes sense at commercial level (then the technique follows...). the same sc developers have made your own observation: sc is very tied to win and porting would not be trivial, much more than this year (2009) efforts were aimed at integration with ansys and rhino... but if the bundle with hs and the integration with rhino will succeed (as it seems), it is very likely that the interest in the mac world becomes something concrete (as I said it is not about the r5sc2010, now in port, but of the future r6sc2011).
 
Now, however, the virtualizers that fully exploit the graphics card will no longer serve the dual boot.
 
Now, however, the virtualizers that fully exploit the graphics card will no longer serve the dual boot.
it seems that virtualbox (free) now also supports directx (first only opengl) so sc should turn: I haven't done any evidence so far, but I've been planning them in a short time. the positive judgments of blakecourter however referred in the specific bootcamp on mac.
 
a clarification relative to bunkspeed hypershot hd: currently on the site bunkspeed is available the version "9". with the bundle will be purchased the version "10" that is the next one already presented, but not yet downloadable. for those who have already purchased sc + hs bundled in the past seven weeks, the upgrade to the latest version of hs is free (in case of download problems contacted me via mp).


here the official communication of sc:

this offer is valid until december 31, 2009. please note that, with this offer, customers receive the most current version of hypershot – and bunkspeed recently announced an upgraded version (hypershot 10) that has some cool new features. for more details, go to: http://www.bunkspeed.com/news/news_hypershot_10.html
 
I will shortly provide more accurate data, but it is official support of windows 7 (32bit and 64bit) for spaceclaim.
 
waiting for a press release as you must, I announce the release of spaceclaim 2009+ (second release of 2009 and fifth release since 2007):

a description of the news is here: http://www.caedevice.net/spaceclaim/spaceclaim.phphttp://www.caedevice.net/spaceclaim/index.phphttp://www2.spaceclaim.com/company/...nounces_new_engineering_software_release.aspxalso for spaceclaim 2009+ is confirmed the bundle with hypershot (a total of 25% discount for the "perpetual" licenses of the two software) and 5% for caedevice customers and members of the forum cad3d.it.

Since mp arrives on purpose: spaceclaim 2009+ officially supports windows 7 32bit and 64bit (and obviously view and xp), the minimum requirement is to have installed directx9.
 
mark that the current offer (bundle sc + hs with discount 25%) expires on 31/12/2009, when it will be replaced by another promotion.
 

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