^^ I would like to hope that of objects such as the attached one, you can rotate at the same time even a dozen or more ... but it completely changes if you have to rotate a simple structure made for example of hea profiles ... a very normal carpentry that literally "sedere" the 3d orbit, only using a fifteenth of elements.
When I have to use 60 beams, I'm forced to make mortal jumps to understand how my model is oriented and to work on it without overburring.
I could draw profiles more crudely by eliminating bevels and fittings... But he's really stronger than me

I'm a perfectionist and everything has to be as detailed as in reality.
I have a geforce 9600 gt... costs 100 euros and there is very well with ddraw;
Of course with a current nvidia I would double and more, the graphic performance... but the price/performance ratio is economically a bit disadvantageous.. I don't want to spend 400 euros.